GURPs Fourth Edition Traveller Interstellar Wars (IW) contains exactly what I was looking for in a sci-fi roleplaying game. And yes, that’s the title. GURPS Traveller: Interstellar Wars is an official GURPS Fourth Edition source- book for the Traveller universe. It includes a detailed timeline, along with rules for . GURPS Traveller: Interstellar Wars is the first and only book of its kind published in the GURPS Traveller role-playing game series, by Steve Jackson Games, set.
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Goodreads helps you keep track of books you want to read. The transition between the First Imperiumgoverned by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller ‘s Traveller universe. Nis rated it really liked it Jun 19, Noticeably absent are any statistics for weapons, with the quote; “The lists of melee and ranged weapons found in the Basic Set are adequate for the Interstellar Wars setting” being the bulk of the book’s treatment of them.
The Ziru Sirka is portrayed as a complex society, with its own quite viable traditions and mores, and its own internal divisions Vilani dissidents versus the Vilani norm, Vilani versus subject races, et cetera. Books by Paul Drye. The book provides RPGers with all kinds of non-military adventure seeds, ranging from the exploration and colonization of distant worlds to the integration of already-established worlds Earth-founded and otherwise into the Terran economic community to the exploration of a recognizable future Earth with its own challenges.
A great science fiction RPG setting. Justin Aquino rated it it was amazing Sep 02, IW includes an overview of the Interstellar Wars era, along with a large amount of background on the Terran Confederationthe Vilani Imperiumand the alien races likely to be encountered near Terra.
Interstellar Wars covers warrs years of war and change as the ancient Vilani empire falls to the upstart Terrans. My compliments to the authors for making a sourcebook that works on multiple levels.
Rules for generating characters for the setting, starship design, interstellar trade, exploration, and ship-to-ship combat, all updated for the 4th edition of GURPS, are provided. As the authors recognize, the particular future history of Traveller with Earth’s eventual unification and gravitics-aided colonization of space isn’t the most plausible future history, but again, they make it work.
A large map of “Known Space” shows the nine subsectors immediately surrounding Terra, which are detailed in the book. The transition between the First Imperium, governed by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller’s Traveller universe.
The resulting Interstellar Wars, characterized by Earth successfully taking advantage of the internal divisions of the Ziru Sirka to fight limited wars, gaining allies until it can finally challenge the Ziru Sirka, come off as actually plausible. The transition between the First Imperium, governed by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller’s Traveller universe.
GURPS Traveller: Interstellar Wars | GURPS Wiki | FANDOM powered by Wikia
Interstellar Wars covers the years of war, peace, and overwhelming change as the ancient Vilani Imperium falls to the upstart Terrans. Also proposed a “Hot Spot” supplement, but no response alas. This book works as a nuanced and intelligence take on a trope–Earth conquers an alien empire–that could have been done quite badly.
This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of intersrellar author.
Refresh and try again. Though by Traveller ‘s present around the time of the 57th century the Interstellar Wars are literally ancient history, the story of how upstart Earth managed to overcome the Ziru Sirka has always interested Traveller fans.
GURPS Traveller: Interstellar Wars
Eugene Nomura rated it liked it Jan 19, Sars wrote seven JTAS articles for it. Retrieved from ” http: It includes a detailed timeline, along with rules for starship design, interstellar trade, exploration, ship-to-ship combat, and tailoring characters to the last days of the First Imperium.
Earth eventually won, establishing its dominion over the Vilani’s empire, inferstellar in turn was absorbed into that vaster community. Help guide the Terran Confederation in its expansion from a single planet to a sector-spanning empire.
GURPS Traveller: Interstellar Wars
It includes a detailed timeline, along with rules for tailoring characters to the last days of the First Imperium, starship design, interstellar trade, exploration, and ship-to-ship combat.
Ben Krutko rated it liked it Apr 18, Feb 14, Dom Mooney rated it it was amazing. Traveller books, it does not include any rules for converting characters, vehicles, or other rules systems directly into the 4th edition.
The transition between the First Imperiumgoverned by the Vilaniand the Rule of Manled by the Terran Confederationhas always been a pivotal era in Marc Miller ‘s Traveller universe. Want to Read Currently Reading Read.
Jason rated it it was amazing Aug 19, Rich rated it it was amazing Apr 29, Just a moment while we sign you in to your Goodreads account. Rindis rated it really liked it Oct 16, Although the book includes updated versions of the starship design and combat rules found in earlier GURPS: Rising Earth, for its part, is inrerstellar portrayed in a complex light, as a planet facing its own divisions and challenges that is quite frankly lucky that the Vilani were too distracted to crush Earth.
This time of interetellar presents many opportunities for adventure: ZeiglerLoren WisemanPaul Drye. No trivia or quizzes yet. Detailed statistics are present for 26 starships, and deckplans for the Crockett class picket ship, the Heroic Person class far-trader, Lightning class frontier merchant, and the Gashidda class Imperial patrol cruiser are included.